DeletedUser1435
Guest
How about adding a few units in the game?
1. Crossbowman : Attack: 30
Inf Def: 35
Cav Def: 25
Archer Def: 20
Ability: When in defense, their defensive stats are doubled.
Description: Crossbowmen are units designed to take out the strongest of the strongest.
Training Time: 15.00 - 20:00 mins.
Either trained at barracks or Hall of Orders.
2. Militia. Attack: 0
Inf def: 20
Cav def: 20
Archer def: 10
Ability: Can't attack or support any other village unless of the same owner. If the Paladin is present, they gain +5 to all defensive stats. If Paladin and Nobleman is present in the village, they get double defensive stats.
Training time: 7:20 mins.
Description: Militia are simple people, with little training that take up arms to defend their lords, in harsh times.
1. Crossbowman : Attack: 30
Inf Def: 35
Cav Def: 25
Archer Def: 20
Ability: When in defense, their defensive stats are doubled.
Description: Crossbowmen are units designed to take out the strongest of the strongest.
Training Time: 15.00 - 20:00 mins.
Either trained at barracks or Hall of Orders.
2. Militia. Attack: 0
Inf def: 20
Cav def: 20
Archer def: 10
Ability: Can't attack or support any other village unless of the same owner. If the Paladin is present, they gain +5 to all defensive stats. If Paladin and Nobleman is present in the village, they get double defensive stats.
Training time: 7:20 mins.
Description: Militia are simple people, with little training that take up arms to defend their lords, in harsh times.