DeletedUser2225
Guest
League of Legends is a bad comparison.
The average league player spends one poor little $ in his lifetime on the game.
An average browsergame player spends around 20$ per month.
A good comparison would be the (discontinued) There you had artifacts you could buy, or you could find them (pretty easily in lategame).
You also had a fixed limitation through "mana", which restores every hour.
Using money without limitation is simply unfair.
Someone could chip in a few k bucks and simply push a few k points and troops. And trust me, there are more than enough users who spend a few k per month for browser games.
But honestly I don't expect them to change that. A company who starts milking players in beta state.. what do you people expect?
The average league player spends one poor little $ in his lifetime on the game.
An average browsergame player spends around 20$ per month.
A good comparison would be the (discontinued) There you had artifacts you could buy, or you could find them (pretty easily in lategame).
You also had a fixed limitation through "mana", which restores every hour.
Using money without limitation is simply unfair.
Someone could chip in a few k bucks and simply push a few k points and troops. And trust me, there are more than enough users who spend a few k per month for browser games.
But honestly I don't expect them to change that. A company who starts milking players in beta state.. what do you people expect?