DeletedUser907
Guest
Hey fellow players & staff people!
Is it really meant serious to keep the job queue size only tied to one village?
First I liked the concept of buying additional slots, since microtransactions seem an ok way to ensure rentability of the game without impacting gameplay too much.
But when I saw that one slot is only tied to ONE village and not the account I got a bit mad.
Let's do this little bit of math:
We assume we buy 7k coins in one batch for 100 bucks (Switzerland) this means I can buy 100 slots at a price of 70 coins per additional slot. So if you want +1 slot for 100 villages you need to play 100 bucks. Let's assume I need 5 slots per village. I would need to pay 300 bucks IN THE BEST CASE! I assume I get 100 villages in 3/4 year, which leads to 33.30 bucks PER MONTH for the JOB QUEUE only. Sure, some might argue that you do not need 5 slots. But the ones that played tribalwars for years know, that in big offensive actions, you do not have the time to click through all 100 cities every 30 minutes because your walls got bashed and your job queue is only 2 slots ...
I mean the rest of the premium features is pretty ok, it seems to me. Nobody will buy +20% on res in lategame since it is skyrocketing through the roof with prices for a lot of villages. Same with officers + they are pretty much worthless, since the province borders ... anyways, so who uses them ...?
Sorry, but the job queue seems like a huge joke to me.
I payed for premium in TW1 for years. Even on multiple accs. And I would even pay 10 bucks per month. But 33 bucks for the JOB QUEUE ONLY ... seriously?
Now concerning the barracks:
Do the queues get faster sometimes lategame? Because since you cannot produce in parallels anymore (no stable or factory), it takes huge amounts of time to produce even a few toons.
I mean my level 16 barracks is taking like as much as 10h for 100 axes if I am not completely mislead. For 6k axes that would take ~ 25 days. And that's the AXES ONLY. There comes lkav and rams as well ... would be at least 40 days for one full off ... I seem to remember that in old TW times a full off took like 2 weeks to be rdy.
Am I completely misslead or what is the reasoning behind ditching stables and factory?
Thanks for any answers in advance
Btw. I like the game with it's new features so far, even tho the bug with the messages sucks dicks pretty hard ...
Peace
Yatekii
Is it really meant serious to keep the job queue size only tied to one village?
First I liked the concept of buying additional slots, since microtransactions seem an ok way to ensure rentability of the game without impacting gameplay too much.
But when I saw that one slot is only tied to ONE village and not the account I got a bit mad.
Let's do this little bit of math:
We assume we buy 7k coins in one batch for 100 bucks (Switzerland) this means I can buy 100 slots at a price of 70 coins per additional slot. So if you want +1 slot for 100 villages you need to play 100 bucks. Let's assume I need 5 slots per village. I would need to pay 300 bucks IN THE BEST CASE! I assume I get 100 villages in 3/4 year, which leads to 33.30 bucks PER MONTH for the JOB QUEUE only. Sure, some might argue that you do not need 5 slots. But the ones that played tribalwars for years know, that in big offensive actions, you do not have the time to click through all 100 cities every 30 minutes because your walls got bashed and your job queue is only 2 slots ...
I mean the rest of the premium features is pretty ok, it seems to me. Nobody will buy +20% on res in lategame since it is skyrocketing through the roof with prices for a lot of villages. Same with officers + they are pretty much worthless, since the province borders ... anyways, so who uses them ...?
Sorry, but the job queue seems like a huge joke to me.
I payed for premium in TW1 for years. Even on multiple accs. And I would even pay 10 bucks per month. But 33 bucks for the JOB QUEUE ONLY ... seriously?
Now concerning the barracks:
Do the queues get faster sometimes lategame? Because since you cannot produce in parallels anymore (no stable or factory), it takes huge amounts of time to produce even a few toons.
I mean my level 16 barracks is taking like as much as 10h for 100 axes if I am not completely mislead. For 6k axes that would take ~ 25 days. And that's the AXES ONLY. There comes lkav and rams as well ... would be at least 40 days for one full off ... I seem to remember that in old TW times a full off took like 2 weeks to be rdy.
Am I completely misslead or what is the reasoning behind ditching stables and factory?
Thanks for any answers in advance
Btw. I like the game with it's new features so far, even tho the bug with the messages sucks dicks pretty hard ...
Peace
Yatekii