I have a neighbour who is familiar to only FoE, I know TW1 a long time (playing these types of games for long) , and he is the best player in our area, also I was talking to him, he has got not that much time to spend looting as me, so I have got more resources than him, but he is bigger than me. So not all new players are punished, some are good as my neighbour.
If I was this guy, lost all my units and crushed by stronger, I would not end the game so easily (IT IS ONLY BEGINNING), you can stil raise and make your village unpenetrable fotress. But still you need time for that. The only thing now should be help from your tribe, investment time to looting and dodging and making his attackers lose their units and not losing his own resources. Then they will not come back. This game is about tribes. They fight for you, you fight with them, everyone can get his own. You can even choose to be friend with all of your neighbours to be sure you will not be attacked by them. It is simple as that. He did not plan forward thinking yeah, who would like to attack easy target? Why do I not make some def troops, if I am so inactive or at least dodge the attack, hide resources, I can gather more units and make him pay in the second attack. Also beginners protection is for preparing your first army fit for action.
But after all, he is new gamer, he does not know all of these things. But he can still play again and be even better. No one is born (spawned) to game as all knowing. Maybe Innogames can make server for noobs only.
The first rule is, if you do not understand (the game), you ask. If you do not ask, you do not know.
One more note at the end. When you start new game, you will be spawned at edge of map, where all players may have the same experience of being destroyed by stronger, so you may be the best of them and there will not be so many of strong ones. Only the best of best can survive in the centre of the world.