Game Update: Version 1.3

DeletedUser40

Guest

Version 1.3





Hello Tribal Warriors,

With version 1.3 we are implementing some new improvements to the game. We have also fixed a few bugs and optimized server performance.

Improvements

  • The Master of Loot and the Tactician now increase the army speed by 100% instead of Light Cavalry speed for better understanding and more flexibility in battle.
  • The Grandmaster will now always increase the combat strength by 10% even if troops fight outside of province.
  • Siege weapons now behave differently in battle. The survival of siege weapons now depends on the overall battle result. For example, when 50% of the attacking units are defeated, then 50% of the siege weapons are destroyed after battle but before damage is applied to buildings.
  • Archers now also benefit from the bonus provided by the Order of the Templar Knights.
  • Mounted Archers now also benefit from the bonus provided by the Order of the Teutonic Knights.
Bug Fixes

  • Rams and Catapults now show separate damage results when both unit types are attacking the Wall.
  • Some texts have been corrected.


Thank you very much for your support and bug reports.
Please leave your feedback in this thread: Feedback

Sincerely,

The Tribal Wars 2 Team

 

DeletedUser40

Guest
We will be taken this part of out the update:
  • Siege weapons now behave differently in battle. The survival of siege weapons now depends on the overall battle result. For example, when 50% of the attacking units are defeated, then 50% of the siege weapons are destroyed after battle but before damage is applied to buildings.
 

DeletedUser40

Guest
Addition:
- The commands of your army are now color coated to improve the map overview
 
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