DeletedUser672
Guest
I like the idea of provinces, but the way things are currently set-up, players in the center of the province have a huge advantage over players on the edge. Most TW vets know farming is crucial in the beginning and is how you get ahead of others. Being on the edge of a province, especially when they are elliptical shaped and you are in a corner, means you have to travel 2-3 times further to attack other players. Not only does this make farming far less efficient, but it also gives active players a larger window to log-on and prepare defenses or dodge your attack.
Sure the player in the middle may have to travel a bit further for his noble target, but the advantage of having 2-3x more accessible farms exceedingly compensates for this. Please consider returning to the old church/belief system that was centered at the village with the church. The current build is very unbalanced.
For those who don't know:
Other church facts:
Sure the player in the middle may have to travel a bit further for his noble target, but the advantage of having 2-3x more accessible farms exceedingly compensates for this. Please consider returning to the old church/belief system that was centered at the village with the church. The current build is very unbalanced.
For those who don't know:
Hint: In the early game you should focus on villages within your province. Attacking other players outside of your province will result in a 50% lower combat strength. While this is a great advantage for your defense when you are attacked by bigger players from another province, it is on the other hand harder for you to conquer a village in another province and defend it. It is important to quickly build a church there, so that your troops have belief in that province. |
- The church needs a lot of farm space so it is not wise to build a church in every village. The higher the building level, the higher the combat strength in the province.
- The church is destroyed when a village is taken over.
- The church has more hitpoints than any other building. So it is well protected against catapults.
Hint: In the late-game it can happen that a single player or tribe owns all villages within a province. In this case, try to destroy all enemy churches first, before you start conquering. |