ShinyPink
New Member
I killed all the army in a village in a province in which I have a church- I got nobles out and ran them and got loyalty down to exactly zero- so last night I sent a final noble run to take village with thousands of troops- this morning no report- no troops nothing- I could not understand it and thought I must have imagined it but troops had gone poof- noble had gone pouf hundreds of hours spent building troops to have them vanish.
I then sent another large noble run at village this morning and also some small clearance runs to arrive before noble got there just to be sure to clear any troops that had been built overnight. Yes I got reports from the two clearance runs - noble run disappeared into thin air along with the troops again. Late this afternoon after refreshing account thought I would try again one last time since I have been hitting this village for two days and had killed all troops in there and would like some village to show for the thousands of dead troops.
Guess what the two small clearance runs again gave reports but the noble run disappeared again into thin air- I am sending a very large 5k strong attack force with noble again to empty village as we speak- will be very unhappy if 5k troops disappear without even a report on an empty village that I got down to zero loyalty. The fighting part just does not seem to work tremendously well. How can this happen? Of course in the 24 hours since I sent last nights run the loyalty will have gone up again so I expect the noble run if it does give a report will fail to take village- this makes a nonsense of the game. Because now I might have to do two noble runs to take city- this is an impregnable city- it has already swallowed thousand and thousands of offensive troops. Or will this latest run disappear again.
I complained to support and two noble runs suddenly started to return after report was filed although last night's run still gone altogether. The strange thing is the troops are going to take over 10hrs 35 to return as if they had been travelling further than the actual city. It only takes 5 hours to get there but they went missing on longer journey.
I then sent another large noble run at village this morning and also some small clearance runs to arrive before noble got there just to be sure to clear any troops that had been built overnight. Yes I got reports from the two clearance runs - noble run disappeared into thin air along with the troops again. Late this afternoon after refreshing account thought I would try again one last time since I have been hitting this village for two days and had killed all troops in there and would like some village to show for the thousands of dead troops.
Guess what the two small clearance runs again gave reports but the noble run disappeared again into thin air- I am sending a very large 5k strong attack force with noble again to empty village as we speak- will be very unhappy if 5k troops disappear without even a report on an empty village that I got down to zero loyalty. The fighting part just does not seem to work tremendously well. How can this happen? Of course in the 24 hours since I sent last nights run the loyalty will have gone up again so I expect the noble run if it does give a report will fail to take village- this makes a nonsense of the game. Because now I might have to do two noble runs to take city- this is an impregnable city- it has already swallowed thousand and thousands of offensive troops. Or will this latest run disappear again.
I complained to support and two noble runs suddenly started to return after report was filed although last night's run still gone altogether. The strange thing is the troops are going to take over 10hrs 35 to return as if they had been travelling further than the actual city. It only takes 5 hours to get there but they went missing on longer journey.