DeletedUser467
Guest
Hey Everyone,
I haven't played much of the game yet, but it seems awesome already. One thing I love very much is the timeline, in which you can see very fast when and what will be happening .
But, after some playing, I had an idea to improve the timeline, a new feature in which you can track the resources needed for a building or maybe even a number of troops in a city.
I have only 1 city, so I don't know how it looks with multiple cities, but it would be very nice if you can see when you will have enough resources to build a more advanced building or a Noblemen for example. Then, it will change when you plunder another village, so you can quickly see how long it takes for collecting enough resources to build something. And when you will be ready for building or recruiting that unit.
So, I am not a master with paint or whatever, but just another symbol on the timeline, maybe in grey. And also in the headquarters, when you click on the information-button, also a button to track the selected building. Or something else, how you create it, isn't that important.
I don’t know how hard it is to make this happen, but I think it can be very handy and useful. It’s just something that can be added to improve the gameplay a bit.
Also, I think it’s good to set a limit on the number of tracked buildings/troops, so your timeline won’t be spammed with icons.
My English isn’t perfect, but I hope you can understand it. I don’t know if I am the only one who would like this feature, but maybe it can be added if multiple people like it. If something is written so badly, just say and I will try again expressing myself
Rattenval
I haven't played much of the game yet, but it seems awesome already. One thing I love very much is the timeline, in which you can see very fast when and what will be happening .
But, after some playing, I had an idea to improve the timeline, a new feature in which you can track the resources needed for a building or maybe even a number of troops in a city.
I have only 1 city, so I don't know how it looks with multiple cities, but it would be very nice if you can see when you will have enough resources to build a more advanced building or a Noblemen for example. Then, it will change when you plunder another village, so you can quickly see how long it takes for collecting enough resources to build something. And when you will be ready for building or recruiting that unit.
So, I am not a master with paint or whatever, but just another symbol on the timeline, maybe in grey. And also in the headquarters, when you click on the information-button, also a button to track the selected building. Or something else, how you create it, isn't that important.
I don’t know how hard it is to make this happen, but I think it can be very handy and useful. It’s just something that can be added to improve the gameplay a bit.
Also, I think it’s good to set a limit on the number of tracked buildings/troops, so your timeline won’t be spammed with icons.
My English isn’t perfect, but I hope you can understand it. I don’t know if I am the only one who would like this feature, but maybe it can be added if multiple people like it. If something is written so badly, just say and I will try again expressing myself
Rattenval