DeletedUser800
Guest
TW player from w20 something.
Things missing from TW1
1. The preset is OK. just though. The farm tool from tw1 is better.
2. All units to come from just the barracks? Build time is too long. I know you have added buildings (hospital is cool, Tavern? Too early too tell as I have not used it in heavy combat) It saves some time to not have to build up three buildings but to have all units spawn from one building adds too much to build times and will change the way people build. Balance is off for that for sure. You have some work there. No help here but possible 3 active slots in barracks?
3. 100ms attacks? Did not see anything about them in the rules. Because they are no go with new mechanics? I saw post on tab enter method. Are we going back to that style of train? Will there be a 100ms attack in this game? Will it be beginner level to execute? etc.
4. Server response is slow.
5. links and scripts missing. The whole page
6. Polished text copy paste link etc.
7. Hover over villa and se walk times
8. Villa history, player history, link to tw stats etc
Ideas.
1. The chat thing is great. Instant messenger instead of snail mail and a tribe chat. Thanks
2. Hard choices for the hall of orders. Good idea. The hardest choice should be tribe choice. Social play is the biggest part besides game talent. What about rather than church or province etc. It is tribe based. Tribe loyalty. Goes up and down with people quitting or staying . Make tribe the focal point. Spies have always been a huge downfall to the infrastructure of the social aspect of the game. Tribes with a weaker following have weaker attacks/def area. Like a church.
3. Your largest income must be from startup until people get bored and quit. Endgamers only use min prem. The worlds should move a little faster. More enticing. I know you search for a balance to include newcomers and protect them from vets. Which pisses us off. But we know if we wait they will be gone in a few moments tw time. Speed worlds are awesome in their rank but we need a gap filler. Speeds in between. Newcomers need to feel as though they can invest a lot and still win. They wont but the investment is not as much.
4. Level of comp. Nothing gets a gamer going like leveling up. In every world I must prove myself again. Doesn't take long. But the point is that there should be some advancement for long timers. Ranked worlds. noob beginner advanced and expert. Certain goals to advance. You will really lock in some players this way esp if you change the speeds.
5. Honest question.. How much does a server cost to start up an run for 1 world? Are they reusable afterwards? If so, speed up game play and get old stale servers playing new worlds. If not you had better come up with some awesome stuff.
6. I love Tw have been playing for years. I won 1 world. I will never do it again. Only a few people have that kind of time. no-lifers. They don't have much money either. You need to give folks a chance to win without losing their job. wife. etc.
7. A voting system that allows us to pick the next server. all options. You spend a lot of time trying to give us what we want. Let us tell you.
Thanks for listening. No offense. Just business.
Regards, Heavy.
Things missing from TW1
1. The preset is OK. just though. The farm tool from tw1 is better.
2. All units to come from just the barracks? Build time is too long. I know you have added buildings (hospital is cool, Tavern? Too early too tell as I have not used it in heavy combat) It saves some time to not have to build up three buildings but to have all units spawn from one building adds too much to build times and will change the way people build. Balance is off for that for sure. You have some work there. No help here but possible 3 active slots in barracks?
3. 100ms attacks? Did not see anything about them in the rules. Because they are no go with new mechanics? I saw post on tab enter method. Are we going back to that style of train? Will there be a 100ms attack in this game? Will it be beginner level to execute? etc.
4. Server response is slow.
5. links and scripts missing. The whole page
6. Polished text copy paste link etc.
7. Hover over villa and se walk times
8. Villa history, player history, link to tw stats etc
Ideas.
1. The chat thing is great. Instant messenger instead of snail mail and a tribe chat. Thanks
2. Hard choices for the hall of orders. Good idea. The hardest choice should be tribe choice. Social play is the biggest part besides game talent. What about rather than church or province etc. It is tribe based. Tribe loyalty. Goes up and down with people quitting or staying . Make tribe the focal point. Spies have always been a huge downfall to the infrastructure of the social aspect of the game. Tribes with a weaker following have weaker attacks/def area. Like a church.
3. Your largest income must be from startup until people get bored and quit. Endgamers only use min prem. The worlds should move a little faster. More enticing. I know you search for a balance to include newcomers and protect them from vets. Which pisses us off. But we know if we wait they will be gone in a few moments tw time. Speed worlds are awesome in their rank but we need a gap filler. Speeds in between. Newcomers need to feel as though they can invest a lot and still win. They wont but the investment is not as much.
4. Level of comp. Nothing gets a gamer going like leveling up. In every world I must prove myself again. Doesn't take long. But the point is that there should be some advancement for long timers. Ranked worlds. noob beginner advanced and expert. Certain goals to advance. You will really lock in some players this way esp if you change the speeds.
5. Honest question.. How much does a server cost to start up an run for 1 world? Are they reusable afterwards? If so, speed up game play and get old stale servers playing new worlds. If not you had better come up with some awesome stuff.
6. I love Tw have been playing for years. I won 1 world. I will never do it again. Only a few people have that kind of time. no-lifers. They don't have much money either. You need to give folks a chance to win without losing their job. wife. etc.
7. A voting system that allows us to pick the next server. all options. You spend a lot of time trying to give us what we want. Let us tell you.
Thanks for listening. No offense. Just business.
Regards, Heavy.