DeletedUser1147
Guest
As a Grepolis player, I really liked the concept of the island villages. I was thinking that it would be a good idea to implement the same concept here?
In each province, each player needs to conquer those villages, each one being harder to conquer. Once conquered, the player would have several options in those villages: like loot resources, provide army etc...
Each player in the province can also send resources to those villages, increasing their level, and with each level they would provide more resources, etc..
I am sure that many of us here played Grepolis and are aware about what I am referring to
At this point, you can only attack those villages over and over again, loot being small anyway.
My apologies if this was already reported. I searched but could not find this particular subject.
Thanks
In each province, each player needs to conquer those villages, each one being harder to conquer. Once conquered, the player would have several options in those villages: like loot resources, provide army etc...
Each player in the province can also send resources to those villages, increasing their level, and with each level they would provide more resources, etc..
I am sure that many of us here played Grepolis and are aware about what I am referring to
At this point, you can only attack those villages over and over again, loot being small anyway.
My apologies if this was already reported. I searched but could not find this particular subject.
Thanks