Advanced simulator

Discussion in 'Player Projects' started by Darthy, Apr 7, 2015.

  1. Darthy

    Darthy New Member

    Joined:
    Apr 6, 2015
    Messages:
    2
    Likes Received:
    0
    Hi guys,

    i'm just working on new simulator, and chrome/mozilla plugin which allows you to "copy" units defender form report, and copy all of your units (from all cities) into the simulator. Simulator also can use paladin's weapon, and add more attack waves, and it's actually all done, BUT i encountered a problem...i don't know how exactly ram and walls works! I can't figure out the complexity of this system with walls and rams, so i would be glad if you could help me with this one problem. It seem that system from TW1 is not working the same way as here... : )

    Here is picture how it looks like for now (it's still in my native language, and if i could finish this i'll definitly do other localizations)...http://ctrlv.cz/jl4b

    Simulator is still offline, but my web domain is ready and waiting : )
     
  2. LiamAird

    LiamAird Former CM

    Joined:
    Jun 23, 2014
    Messages:
    931
    Likes Received:
    46
    We can not disclose information about how our combat system works in details. The formula is not public.
    All further input would be player based and their findings.
     
  3. Darthy

    Darthy New Member

    Joined:
    Apr 6, 2015
    Messages:
    2
    Likes Received:
    0
    Well, i understand, but you actually have a nice video where is explained combat basics, but nothing said about rams and walls and i think it's goot to know how this works. I don't need exact formula, but i'm not sure how rams works, at least if i know it's similar as TW1 system. : )
     
  4. Fatal_Error

    Fatal_Error Member

    Joined:
    May 15, 2014
    Messages:
    636
    Likes Received:
    13
    Home Page:
    Come in and find out ;)
    As Liam said, we can't offer you more informations as you still have.
     

Share This Page