I now have another example, it's really impossible to know in what order attacks will actually arrive. For example if you send a noble train all in same second then even under unit movements that displayed order won't be correct actual order, this can cause your noble nuke to not be first attack...
Actually yeah, everything's correct. Night's bonus isn't 200% but it's 100%. I got confused by this message
So this message is actually wrong, it shouldn't say 200% because it depends on a lot of factors like faith, wall and such so if there's no faith it will be 100% combat bonus. And if there...
I guess I have same issue. I've TW tab open where some things work, but I can't open it anymore. In both Firefox and Chrome. So if I close TW tab I'll be locked out of game lol...
Part of the game: Map
Browser: Firefox
Operating system: Arch Linux
World(s): Semper
Description: When village is conquered while map is open it doesn't update it.
I have TribalWars open all the time and in that time several villages might get conquered which won't show so for me.
For example...
Part of the game: Battle report
Browser: Firefox
Operating system: Arch Linux
World(s): Semper
Description: When attack is at night then in report it shows night bonus as 100% instead of 200%
This is only visual issue.
How it should be: Show night bonus as 200%
Reproduction steps:
Receive...
Part of the game: Village command list
Browser: Firefox
Operating system: Arch Linux
World(s): Semper
Description: Attacks in village commands list gets duplicated when you send resources while village command list is open.
Note that this is only visual issue.
How it should be: Commands...
This is partly a bug report and partly a feature request.
The main issue is that it's not possible to know in what order attacks will arrive when they are in the same second.
This can cause confusion as actual order doesn't match displayed order.
Also battle report time doesn't match incoming...
Currently it's not possible to know when package was activated (eg. if it was some 7 day bonus and such).
This would also be especially useful to see if your coop activated some packages as currently you can't know.
Also same for used crowns to know where you spent them as sometimes you might...
yeah I've noticed this aswell, when some players are under attack it shows that icon, but it dissapears after while even if he's still receiveing incomings and also sometimes it doesn't show that icon even if players are receving incomings, but that might be same thing.
This bug also had for 1.5, I've posted something similar here http://forum.en.tribalwars2.com/forum/main-category/bug-section/browser-issues/fixed-reported-browser-issues/15158-wrong-origin-player-showed-for-incoming-supports
Best way to implement this is would be store them in both. There could be global settings which are stored on server and changing those would affect all browsers and then local settings which are stored in cookies and would override global settings. So if you login with empty cookies it will...