DeletedUser364
Guest
Hey,
Well somebody had to test out this part of the game... Guess I was one of the first (or first...) to have the willingness to try it. However... My question is: Was everything supposed to reset when I restarted? For example, none of the quests have restarted and I have lost the third building slot (gained through quest) and the ongoing quests which I had at the time, are still the same? My inventory still has all of the quest rewards that I gained previously though, like Loot Master, Doctor, etc.
When I first started the game a few days ago, at the beginning there were quests to help new players get onto their feet straight away and start farming from the word "Go!" (Great quest improvements in comparison to the previous game - I'm really enjoying them) but now after restarting, it seems that I am at a slight disadvantage because I am on the same level as the newer players starting, except they will have troops very soon following the quests... And I will not.
Have the quests been configured not to restart on purpose when the player restarts, or is there a certain limit set before they will reset? If so, then this may damage the whole idea of 'Restarting' on a world and starting fresh again, in a different part as it leaves the player at a disadvantage because they will not have immediate access to the quest troops like the other players around his/her area.
My suggestion would be to counteract the rewards gained from the previous expeience by possibly doing an 'Inventory Clean' in which case all items gained previously are deleted upon the player restarting, which may balance out the fact that the quests also restart and the player is given that key early ability to farm, instead of waiting a day or two before they can begin.
Any help on the matter will be appreciated!
Well somebody had to test out this part of the game... Guess I was one of the first (or first...) to have the willingness to try it. However... My question is: Was everything supposed to reset when I restarted? For example, none of the quests have restarted and I have lost the third building slot (gained through quest) and the ongoing quests which I had at the time, are still the same? My inventory still has all of the quest rewards that I gained previously though, like Loot Master, Doctor, etc.
When I first started the game a few days ago, at the beginning there were quests to help new players get onto their feet straight away and start farming from the word "Go!" (Great quest improvements in comparison to the previous game - I'm really enjoying them) but now after restarting, it seems that I am at a slight disadvantage because I am on the same level as the newer players starting, except they will have troops very soon following the quests... And I will not.
Have the quests been configured not to restart on purpose when the player restarts, or is there a certain limit set before they will reset? If so, then this may damage the whole idea of 'Restarting' on a world and starting fresh again, in a different part as it leaves the player at a disadvantage because they will not have immediate access to the quest troops like the other players around his/her area.
My suggestion would be to counteract the rewards gained from the previous expeience by possibly doing an 'Inventory Clean' in which case all items gained previously are deleted upon the player restarting, which may balance out the fact that the quests also restart and the player is given that key early ability to farm, instead of waiting a day or two before they can begin.
Any help on the matter will be appreciated!